Sci-Fi! Get your glow on

The next theme is Sci-Fi and today we release a Glowy Lines pack. If you look at SciFi movies, it seems that future space ships will be very keen on using glowy lines, either as engines or as interior design. The future is now!

With these you will also have another way of representing symbols, letters, numbers or other kind of shapes in the decoration layer. Like the spike hazard, the glowy lines can be rotated by clicking them while the block is selected.

Judgement day

We are very impressed with the worlds submitted to bring back the invisible portals. We agree with that invisible portals do make a difference to the feel worlds, so we will make a dedicated block for them, so you don’t need an exploit to place them. You need a bit of patience though, we just need to do them first :)

All the players who contributed to the challenge will be given a pack of these for each world you contributed to, along with a big thank you.

Technical note: Invisible portals that are already placed will remain as they are, but we will prevent the exploit that makes regular portals invisible in the future.

Featured Worlds

As some of you may be aware of, we think that new players initial impression with Everybody Edits may seem a bit confusing.

So we would like to use the featured tab for a period to display easy accessible content for EE beginners. So if you want to help out, send us some worlds that are good for beginders, and we will  feature them.

The worlds should introduce the various concepts of EE blocks to the player gradually and in an easy to understand manner. Not necessarily like the tutorials, where it is step by step, but just good simple fun that new users can understand. We found one world that is sort of what we mean: “Jungle Minigame 100”  by SKLD 

Remember the more users who stick around, the more there are to play your worlds. And frankly you produce much better content than we do ;-)

Any genre will do, but requiring users to master hook jumps or extreme dexterity (and patience) to beat a gravity mini probably will not get you in the featured tab.

Submissions should be sent to us (julian@everybodyedits.com) by the 20th of March.

Oh, and it is not a contest as such. We haven’t planned on any prizes or anything. It’s only if you want to help out and get your world featured.

With that, see you in the worlds!

/mrshoe and mrvoid

 

 

Back to basic


openworld

A lot of players have said that they missed Everybody Edits as it was when it first came out.

Well, now it is back!

Open worlds can now only contain the basic blocks, metal blocks, gravity arrows and crowns.

See you in the open worlds!

/mrshoe

 

Another World

Today we’re introducing a long awaited feature, the world portals that allow players to travel directly between worlds. The world portal block allows you to find the id’s of your own worlds through the plus and minus navigation, but you can specify any world id as the target of a world portal. To use a world portal you have to stand on top of the world portal block and push jump.

Ok ok we, know that usability could be improved a bit, but we’ll look into that somewhere down the road.

Featured Worlds

The lobby now has an additional filter for “featured” worlds. The worlds in this filter are intended for the promotion of quality worlds (as defined by us :)) to new players. We hope to promote worlds of varying gameplay and or artistic value.

We’ve moved the tutorials to this filter as well.

Save the invisible portal protest movement

As some of you may know the 20th of February was the deadline for submissions to “keep-the-invisible-portals” worlds from the “it’s-a-feature-not-a-bug” community movement.

To point the players attention to these excellent contributions the featured filter will start out with all the contributions added. Note that the lobby only lists worlds that actually have players in them, and so does the featured list.

Well here they are. We think they are all excellent work. (Be sure to check out the world forum threads over at our friends on the ee.forumify.com boards, for stories, tips and tricks for each of these worlds).

Based on these world, we will decide the fate of the invisible portals feature/bug.

The worlds

Delusion Valley

Delusion Valley

By Thanel and Lictor666
Forum topic: http://ee.forumify.com/viewtopic.php?pid=435212#p435212
Link: http://everybodyedits.com/games/PWmKZcYpfWbEI

Horror Manor

Horror Manor
By Saintcool
Forum topic: http://ee.forumify.com/viewtopic.php?pid=434993#p434993
Link: http://everybodyedits.com/games/PWO4rC6ZGibEI

Project Phobia

Project Phobia
By Lictor666 and Thanel
Forum topic: http://ee.forumify.com/viewtopic.php?pid=438187#p438187
Link: http://everybodyedits.com/games/PWxRdZR908bUI

Zombie Board Game

Zombie Board Game
By Asurch
Helpers: Expess50, Benje00, Philipg1, Master1, Helvi.
Forum topic: http://ee.forumify.com/viewtopic.php?pid=437297#p437297
Link: http://everybodyedits.com/games/PWBe0oXy85bUI

ZombieHamsterTemple

ZombieHamsterTemple
By Legoking2000
Helpers: Blindz0r
Link: http://everybodyedits.com/games/PWHmv4coqDbEI

Lil Red Zombie Hood

Lil Red Zombie Hood
By Benje00
Helpers: StageCrew, Thanel, Boh, Silverstar29, Addi, Saintcool, Bobyy, Buzzerbee, Spiderman, Theditor, Idoatsmon, Amitatsmon, Jan12345, Creative 
Forum topic: http://ee.forumify.com/viewtopic.php?pid=440378#p440378
Link: http://everybodyedits.com/games/PWrmHxHM5gbEI

Zombie Land

Zombie Land
By EENinja
Helpers: 0176, Boh, Honeybuckles44, Benje00
Link: http://everybodyedits.com/games/PWAPg_wn6oa0I

Zombie love

Zombie love
By Thanel, Amitatsmon and Lictor666
Forum topic: http://ee.forumify.com/viewtopic.php?pid=437913#p437913
Link: http://everybodyedits.com/games/PWuXaGSUdFbUI

Maze of Monsters

Maze of Monsters
By Jan12345
Hosted by BohBoh
Link: http://everybodyedits.com/games/PWdt1QV5BMbUI

Apocalypse City

Apocalypse City
By Courier6
Helpers: simon10
Link: http://everybodyedits.com/games/PWtgyGoO8-bEI

The Island of Mysteries

The Island of Mysteries
By Jojatekok and Thanel
Helpers: Theditor, StageCrew
Forum topic: http://ee.forumify.com/viewtopic.php?pid=438164#p438164
Link: http://everybodyedits.com/games/PWQK3eptAebUI

Puzzle

Puzzle
By Mat
Link: http://everybodyedits.com/games/PWAFxj09R3a0I

A Dreary Day

A Dreary Day
By Spiderman
Helpers: Theeditor, Terrorcookie
Forum topic: http://ee.forumify.com/viewtopic.php?pid=439967#p439967
Link: http://everybodyedits.com/games/PWmTcai7lobEI

MIHB's Dream
MIHB’s Dream
By MIHB
Forum topic: http://ee.forumify.com/viewtopic.php?pid=353835#p353835
Link: http://everybodyedits.com/games/PW87xHNGimbEI

Halls of Infection

Halls of Infection (Forum topic)
By KingOfTheOzone
Forum topic: http://ee.forumify.com/viewtopic.php?pid=440596#p440596
Link: http://everybodyedits.com/games/PWa8zL0Xl9bEI

Other updates and bugfixes:

  • Shop items in Energy Shop showing infinite loader when purchased fixed
  • Zombie door count in shop fixed

Gonna catch me a Zombie!

Zombie Traps

Zombies have a habit of camping in world spawn points, making it real hard for smilies to avoid getting the zombie virus, so this update introduces Zombie gates and Zombie doors.

zombiedoors

The zombie door will let smilies through but not zombies.
The zombie gate will let zombies through but not smilies.

Like most other limited items there’s a limit of 10 on how many you can place in a world (unless you have a builders club subscription).

(Don’t forget that the “/potionsoff 9” command is still available if you don’t want zombies at all in your world)

Invisible Portals

A lot of world builders have asked for invisible portals back (which is basically an exploit), so we asked them to be as creative as they could with invisible portals and send us their worlds.

Today is the deadline for the entries, and we are looking forward to trying them out.

Other updates

  • By popular demand, the ‘b’ message now carries the id of the player placing the block. Lots of potential usages for the bot engineers out there. We look forward to seeing what you come up with.
  • Fixed kick message where the dispatcher got the message instead of the kicked player.

See you in the worlds!

Evil Dead

blog_image

Bruce the Zombie Slayer

Today we’re introducing Bruce the Zombie Slayer.Zombie Slaying is not for everybody,  so you’ll need a minimum magic class of 11 to wield the awesomeness of the Bruce.

Zombie Vs Humans status in the HUD

We also added the “Zombie Heads Up Display” that shows how many players are currently zombies in the world. The HUD element only turns up when zombies are present. We’re hoping this could make the Zombie VS Humans worlds a bit more interesting now that you can actually see just how many pesky humans (or zombies) are left to eliminate.

Sale!

Builders Club is on 50% sale from today and until Monday! Get it before it is to late.

Oh and since today is Valentines Day we’re putting the kissing smiley on sale, så be sure to get it and spread the love (or just some zombie virus if you’re more into that)…

Other updates:

  • /visible #visibility# command added. Sets the visibility of a world in the lobby. Values are true or false.
  • /getpos #playername” command added. Sets the visibility of a world in the lobby. Values are true or false. Gets the current position of #playername# in the form “pos,playername,x,y” where the x and y are specified in tiles (as opposed to pixel coordinates).
  • /help #commandname# command added. Type ‘/help’ to get a list of command names, type ‘/help’ followed by the command name (f.ex ‘/help /visible’) to get a description of the command. The output is only shown to yourself in the chat and like all commands it only works for world editors.
  • Fixed teleport so players can’t be positioned in the world borders (or outside them).

Swamp of the hidden zombies

For the second update in the Zombie-theme, we have made a pack with muddy water, bubble decorations, rushes and more.

swamp_small

The mud works like water, so you can swim in it…except it drags you down!

We also added a Respawn Potion. It just respawns you at your last checkpoint or the world default spawn point. This replaces the “/respawn” command, and makes it possible for world owners to decide if respawning should be possible in their worlds.

Other Updates

  • Zombies can now run a bit faster, which means they can now also dive in water.
  • If you are killed as a zombie, you will respawn normal (not a zombie)
  • The bug where you could exit then reenter and look like you are not a zombie is fixed.
  • Switches are now reset if loadlevel or reset commands are called.
  • All players must read and accept the Terms & Conditions before playing Everybody Edits.

See you in the worlds!

/mrshoe

Theme of the living dead

Well, it is certainly no near Halloween, but MrVoid wanted to make Zombies so badly, we went ahead and made them anyway :-)

So, for the next three weeks, keep you brain out of arms reach.

zombie

This week, we introduce the Zomibe Potion, which turns you into a zombie. Anyone you touch will also be infected and turn into a zombie!

When you are a zombie you will move slower and not be able to jump very high.

I made a world for zombies, but it turned out to be quite hard to survive in :-) Here is a picture from the world (filled with zombies).

zombie_screen

I hope someone will do a better job at making fun zombie-worlds than me!

Also in this update:

We have finally got around to making Terms & Conditions and Help sections. The links are located in the top right corner of the mainscreen / lobby.

We have tried to keep the Terms & Conditions simple and readable. Basically, we just want people to respect each other (and Everybody Edits).

The help section is mainly meant to new users. Slightly experiences users will probably now what it says, or have found the information elsewhere on one of the many EE-wikies or forums.

Bugs

  • Bug preventing the use of some rare smileys (Magic smiles and more) was fixed on Monday.

[EDIT:]

  • By popular demand: Added commands to turn certain potions on/off:  (/potionson #a# #b#…#x#) and (/potionsoff #a# #b#…#x#). Read more in the Help section. (We would really like to make a panel for all these new commands, so they are more user-friendly.)
  • Small delay from when you spawn until you can be infected/cursed.
  • Can’t die of a potion if the world have potions off.
  • Less chat spam (Removed “player died from a zombie potion)

See you in the worlds!

/mrshoe