The Clever Everybody Edits player will by now have realized that we for the past months have had a new release every single Thursday. One of the goals of getting more people onboard was to have a steady release cycle and I am very happy to announce that so fare we have succeeded.
Todays release contains the whole new window brick. The bricks are above the player and semitransparent and should do well for houses etc.
Trapping NOU under some windows.
Blocks out of beta
We also got around to taking the Piano, Drum and Mineral blocks out of beta. Non beta players should be extra happy about this one.
Most of this week where used fixing bugs. Most noticeably we did a lot of bug fixing on the Friends system in preparation for releasing it to everyone. Below is the full list of minor changes.
Changed the Everybody Edits website to a minimalistic design.
Fixed bug where users playing as guest on Kongregate would get a popup.
When playing on the Everybody Edits website, the url will now change to reflect the current level
Diamond smiley will no longer persist between worlds.
Fixed bug where the room a friend where online in would not be shown
Fixed bug that would incorrectly kick you when switching levels fast
Fixed bug that allow players to crash the game by sending specially crafted chat messages
Fixed bug that would make the smiley blink when first joining a level
Added new and improved bad word filter
Updated art for checkered background to make it flicker less
Worlds in the profile will now be scaled if to wide for the view
Fixed bug where none chatting users could sometimes chat
This week we used a lot if time bug fixing the friends system. Hopefully we can have it out in the hands of everyone very soon. The updates to the friends system is still pending release but we got around to releasing the new police smiley and prison pack.
You can now build a real world troll prison
While we are quite happy with the pack, we are working on a fix for the flickering that happens when you move around.
We also finally got around to moving the coins to the decoration layer, such that you no longer can hide a coin by standing on top of it.